"*" ">AIMBOT" { "*" "Autoshoot" "aim 1;shoot 1" "*" "Autoaim" "aim 1;shoot 0" "*" "Autoaim and Autoshoot OFF" "aim 0;shoot 0" "*" "Gait Sequence aiming" "gsaim 1" "*" "Nospread" "nospread change" "*" "Target lock on/off" "lock change" "*" "Prediction on" "pred 2; predahead .2;txt Prediction ON" "*" "Prediction off" "pred 0;predahead 0;predback 0;txt Prediction OFF" "*" "Weapon bobbing on" "#cl_bob 0.01;#cl_bobup 0.5;#cl_bobcycle 1" "*" "Weapon bobbing off" "#cl_bob 0;#cl_bobup 0;#cl_bobcycle 0" "*" "Autowall" "autowall change" "*" ">TARGET SELECTION" { //Aim by Team, Distance, Field of View, etc. "*" "Enemies only" "team 0" "*" "Friends only" "team 2" "*" "Everyone" "team 1" "*" "By distance" "mode 0" "*" "By fov" "mode 1" "*" "By points" "mode 2" } "*" ">BOT FOV" { //Aimbot field of view "*" "90 deg" "fov 90" "*" "180 deg" "fov 180" "*" "360 deg" "fov 360" "*" "9999 deg" "fov 9999" } "*" ">MOUSE BINDS" { //aiming binds to mouse "*" ">MOUSE 1" { "*" "Bind hlh style" "bind mouse1 +doshoot" "*" "Bind aimthru" "bind mouse1 +thru" "*" "Bind XQZ style" "bind mouse1 +doaim" "*" "UnBind Mouse 1" "unbind mouse1" } "*" ">MOUSE 2" { "*" "Bind hlh style" "bind mouse2 +doshoot" "*" "Bind Aimthru" "bind mouse2 +thru" "*" "Bind XQZ Style" "bind mouse2 +doaim" "*" "Unbind mouse2" "unbind mouse2" } } "*" ">HITBOX AIMING" { "*" "Aim at Hitboxes" "hitboxaim" "*" "Draw Hitboxes" "drawhitbox" "*" "Head Hitbox" "hitbox 11" "*" "Neck Hitbox" "hitbox 10" "*" "Chest Hitbox" "hitbox 8" "*" "Testicles Hitbox" "hitbox 6" } "*" ">VEC AIMING" { "*" "Reign In Blood" "exec rib" "*" "Eye of the Tiger" "exec tiger24" "*" "Draw Vector Avadd" "avdraw change" } "*" "Inverse Vecs" { "*" "RedBull10.5" "exec redbull105" } } "*" ">VISUAL OPTIONS" { // various visual modifications "*" ">WALLHACKS" { "*" "XQZ 2 Wallhack" "wall 1" // players show up through walls "*" "Asus Wallhack" "wall 2" // transparent walls "*" "Entity wallhack" "trans change" // doors, boxes, grates appear transparent } "*" ">LAMBERT" { "*" "Lambert on/off" "lambert change" // normal lighting } "*" ">ESP" { "*" ">PLAYER ESP" { "*" "Player Position" "gaitsequence 2" "*" "Health ESP" "health_esp change" "*" "Box on/off" "box change" "*" "Spike models on/off" "spiked change" "*" "Barrel hack on/off" "barrel change" "*" "Glow on/off" "glow change" "*" "Target light on/off" "tlight change" "*" "Target color" "tglow change" "*" "Vip/bomb color" "sglow change" "*" "Distance on/off" "distance change" "*" "Weapon on/off" "weapon change" "*" "Connection line" "esp_line change" } "*" "GUI Mouse speed" { //Select Mouse speed "*" "Mouse speed up" "sensitive down 0.01" //Makes mouse faster "*" "Mouse speed down" "sensitive up 0.01" // Makes mouse slower } "*" ">SOUND ESP" { "*" "Enable Sound ESP on VAC (must be used)" "sound 1" "*" ">MODE" { "*" "Non visible players" "soundfilter 1" // discard sounds from visible players "*" "Enemies only" "soundfilter 2" // discard sounds from teammates "*" "All" "soundfilter 3" // show all sounds "*" "Disabled" "soundfilter 0" // disables sound hack } "*" ">MARKER TIMEOUT" { // how long until a sound marker disappears "*" "0.5 sec" "soundtime 0.5" "*" "1.0 sec" "soundtime 1.0" "*" "5.0 sec" "soundtime 5.0" "*" "10 sec" "soundtime 10.0" "*" "30 sec" "soundtime 30.0" } "*" "># OF MARKERS" { // set maximum number of sound markers displayed at once "*" " 8 markers" "soundmax 8" "*" "16 markers" "soundmax 16" "*" "32 markers" "soundmax 32" "*" "64 markers" "soundmax 64" } "*" "Display mode text" "sounddisplay 2" "*" "Display mode box" "sounddisplay 1" "*" "Display mode off" "sounddisplay 0" "*" "Radar on/off" "soundradar change" "*" "Reset markers" "soundmax" } "*" ">FRIEND ESP" { "*" "list players in console" "players" "*" "Clear all friends" "clearfriends" "*" "White ESP Friends" "fglow change" //will make friends WHITE in ESP color "*" "Show friendship" "fesp change" //will display -FRIEND- ESP once added } "*" "Player Information" "miscinfo change" //displays player when: reloading, shielding, throwing a grenade "*" "Weapon on ground ESP" "esp change" } "*" ">BLOOD" { "*" "Blood default" "blood0" "*" "Blood double" "blood1" "*" "Blood more" "blood2" "*" "Blood splatter" "blood3" } "*" ">CROSSHAIRS" { "*" "Default Crosshair" "cross 0" "*" "Precise Crosshair" "cross 1" "*" "Thick Precise Crosshair" "cross 2" "*" "Thin and Long Crosshair" "cross 3" "*" "Thick and Long Crosshair" "cross 4" } "*" ">RADAR" { "*" "Radar mode on" "radar 1" "*" "Radar mode off" "radar 0" "*" "Radar mode enemies" "radar 2" "*" "Radar mode friends" "radar 3" "*" "Sound markers on/off" "soundradar change" } "*" ">REMOVALS" { "*" "Hide smoke & flash" "smoke 1;flash 1" "*" "Show smoke & flash" "smoke 0;flash 0" "*" "Sniper blackout fix" "sniper change" "*" "Anti zoom on/off" "antizoom change" } "*" "Toggle font" "confont change" "*" "Third person" "chase_cam change" // tomb raider style view (chase cam) "*" "White Walls" "glextra change" "*" "Night Mode" "glextra 2" "*" "Death info on/off" "death change;color death 100 100 0" "*" "Bomb timer on/off" "bombtimer change" "*" "Show system time" "systime change" "*" "Grenade shell on/off" "Grenadeshell change" "*" "All Off" "name 0;weapon 0;distance 0;esp 0;tglow 0;glow 0;spiked 0;barrel 0;box 0;glextra 0;wall 0;trans 0;lambert 0;soundfilter 0;sounddisplay 0;gaitsequence 0" } "*" ">AUTOMATION" { "*" ">BUY BOTS" { "*" "Awp only" "awp" // always saves for awp, small restock for found weapons "*" "Submachine guns" "smg" // submachine guns, small restock for found weapons "*" "Ak/m4 only" "akm4" // ak/m4 when possible, small restock for found weapons "*" "Best rifle" "bestrifle" // sig/aug if possible, else ak/m4, small restock for found weapons "*" "Best weapon" "bestweapon" // best weapon of (awp,aug,sig,ak,m4,p90,mp5,ump,mac10,tmp) that you can afford "*" "Best weapon no awp" "bestweapon2" // best weapon of (aug,sig,ak,m4,p90,mp5,ump,mac10,tmp) that you can afford "*" "Best weapon no zoom" "bestweapon3" // best weapon of (ak,m4,p90,mp5,ump,mac10,tmp) that you can afford "*" "Economical" "economical" // if you dont already have a weapon, best of (awp,aug,sig,ak,m4,p90,mp5,ump,mac10,tmp) "*" "Economical, no awp" "economical2" // if you dont already have a weapon, best of (aug,sig,ak,m4,p90,mp5,ump,mac10,tmp) "*" "Economical, no zoom" "economical3" // if you dont already have a weapon, best of (ak,m4,p90,mp5,ump,mac10,tmp) "*" "# he grenades" "buyhe_t" // number of he grenades to buy with each weapon "*" "# flashbangs" "buyflash_t" // number of flashbangs to buy with each weapon "*" "# smoke grenades" "buysmoke_t" // number of smoke grenades to buy with each weapon "*" "Switch to knife" "toknife_t" // automatically switch to knife after buying "*" "Buy bots off" "alias siground nop" // disables buy bots } "*" "Spinbot" "spin change" "*" "Auto pistol switch" "aswitch1" "*" "Pistol auto fire" "pistol change" "*" "Auto Reload on/off" "reload change" "*" "Bunny hop on/off" "jump change" "*" "Duck jump on/off" "duck change" "*" "Auto Recoil" "autorecoil change" } "*" ">SCRIPTS" { "*" ">NAME CHANGER" { "*" "Name Changer ON" "akname_t;txt Name Changer Enabled." "*" "Name Changer OFF" "akname_t;txt Name Changer Disabled." } "*" "Anti-Kick" "exec kick" } "*" ">SPEED HACK" { "*" "LTFX Speed 2x" "dspeed 2" "*" "LTFX Speed 5x" "dspeed 5" "*" "LTFX Speed 10x" "dspeed 10" "*" "LTFX Speed 20x" "dspeed 20" "*" "Speed OFF" "dspeed 0" } "*" ">PLACEMENT" { "*" ">RADAR PLACEMENT" { "*" "Move left" "radar_x down 40" "*" "Move right" "radar_x up 40" "*" "Move up" "radar_y down 32" "*" "Move down" "radar_y up 32" "*" "Size up" "radar_size up 32" "*" "Size down" "radar_size down 32" "*" "Range up" "radar_range up 200" "*" "Range down" "radar_range down 200" "*" "Reset to defaults" "radar_x 110;radar_y 320;radar_size 100;radar_range 1500" } "*" ">MENU PLACEMENT" { "*" "Move left" "menu_x down 40" "*" "Move right" "menu_x up 40" "*" "Move up" "menu_y down 32" "*" "Move down" "menu_y up 32" "*" "Width up" "menu_w up 20" "*" "Width down" "menu_w down 20" "*" "Reset to defaults" "menu_x 240;menu_y 245;menu_w 160" } "*" ">CONSOLE PLACEMENT" { "*" "Move left" "con_x down 40" "*" "Move right" "con_x up 40" "*" "Move up" "con_y down 32" "*" "Move down" "con_y up 32" "*" "Width up" "con_w up 40" "*" "Width down" "con_w down 40" "*" "Height up" "con_h up 32" "*" "Height down" "con_h down 32" "*" "Reset to defaults" "con_x 500;con_y 0;con_w 524;con_h 600" } "*" ">STATS PLACEMENT" { "*" "Move up" "stat_y down 50" "*" "Move down" "stat_y up 50" "*" "Move Left" "stat_x down 50" "*" "Move Right" "stat_x up 50" } } "*" ">MISC" { "*" ">STATS REPORTING" { "*" "As say message" "saystats 1" "*" "To ogc console" "saystats 2" "*" "To hud" "saystats 3" "*" "No stats report" "saystats 0" } "*" "On-screen Stats" "ogc_stats change" "*" "Hud info aim" "info 1" "*" "Hud info default" "info 2" "*" "Hud info cvar changes" "info 3" "*" "Hud info off" "info 0" "*" "Reenable console" "#console 1;#bind ~ toggleconsole" "*" "Restore hl binds" "#exec config.cfg" "*" "Quit HL" "quit" "*" "Menu Sounds on/off" "menusound change" "*" "Kill Sounds on/off" "kill_sound change" } "*" ">WINAMP" { // winamp control "*" "Winamp Control ON" "wa_active 1" // enables winamp control "*" "Winamp Control OFF" "wa_active 0" // releases winamp control "*" "Say Title ON/OFF" "wa_saytitle change" "*" "> Play" "winamp play" // play the current track "*" "[] Stop" "winamp stop" // stops the current track playback "*" "|| Pause" "winamp pause" // pauses playback "*" ">> Fast forward" "winamp forward" // skips forward 10 seconds "*" "<< Fast rewind" "winamp back" // skips back 10 seconds "*" "|> Next track" "winamp next" // next track "*" "<| Prev track" "winamp prev" // previous track "*" "Draw Current Title" "wa_title change" // draws the current playing track "*" "Shuffle on" "winamp shuffle 1" "*" "Shuffle off" "winamp shuffle 0" "*" "Repeat on" "winamp repeat 1" "*" "Repeat off" "winamp repeat 0" "*" ">VOLUME" { "*" "Automatic control" "wa_autovolume 1;" // fades out when alive, fades in when dead "*" "**--------------" "wa_autovolume 0;winamp volume 32;#volume 0.7" "*" "****------------" "wa_autovolume 0;winamp volume 64;#volume 0.6" "*" "******----------" "wa_autovolume 0;winamp volume 96;#volume 0.5" "*" "********--------" "wa_autovolume 0;winamp volume 128;#volume 0.4" "*" "**********------" "wa_autovolume 0;winamp volume 160;#volume 0.3" "*" "************----" "wa_autovolume 0;winamp volume 192;#volume 0.3" "*" "**************--" "wa_autovolume 0;winamp volume 224;#volume 0.2" "*" "****************" "wa_autovolume 0;winamp volume 255;#volume 0.2" } } "*" "Save settings" "savecvar cvar1.bin;init save;txt Settings saved."
Проверено антивирусом касперским - |